This enumeration determines how a texture is filled in with a GeoTextureBrush when the area to be filled is larger than the texture.
public enum GeoBrushWrapMode
Inheritance Object → ValueType → Enum → GeoBrushWrapMode
Implements IComparable, IFormattable, IConvertible
This will allow you to achieve a number of different effects. We suggest you try them out with your own textures and see which one looks best for your image.
|Tile||0||The texture is tiled to fill the entire area.|
|Clamp||1||The texture will not be tiled.|
|TileFlipX||2||Reverse the texture horizontally and then tileView the texture.|
|TileFlipY||3||Reverse the texture vertically and then tileView the texture.|
|TileFlipXY||4||Reverse the texture horizontally and vertically and then tileView the texture.|