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ThinkGeoMBTilesOverlay

Namespace: ThinkGeo.Core

public class ThinkGeoMBTilesOverlay : TileOverlay, System.IDisposable

Inheritance ObjectOverlayTileOverlayThinkGeoMBTilesOverlay
Implements IDisposable

Properties

BitmapTileCache

public RasterTileCache BitmapTileCache { get; set; }

Property Value

RasterTileCache

ShowDebugInfo

public bool ShowDebugInfo { get; set; }

Property Value

Boolean

ImageFormat

Gets and sets drawing format for the tiles.

public GeoImageFormat ImageFormat { get; set; }

Property Value

GeoImageFormat

JpegQuality

Gets or sets the image quality when the TileImageFormat is Jpeg; otherwise this property has no effects. Its default value is 80.

public int JpegQuality { get; set; }

Property Value

Int32

IsCacheOnly

Gets or sets a value indicating whether this instance is cache only.

public bool IsCacheOnly { get; set; }

Property Value

Boolean
true if this instance is cache only; otherwise, false.

Opacity

public double Opacity { get; set; }

Property Value

Double

IsVisible

Gets or sets if this overlay is visible.

public bool IsVisible { get; set; }

Property Value

Boolean

DrawingQuality

public DrawingQuality DrawingQuality { get; set; }

Property Value

DrawingQuality

TileSizeMode

Gets or sets the tile size mode.

public TileSizeMode TileSizeMode { get; set; }

Property Value

TileSizeMode

        The tile size mode.

TileType

Gets and sets the overlay is formed by multiple tiles or single tile.

public TileType TileType { get; set; }

Property Value

TileType

TileWidth

Gets and sets the width of the tile.

public int TileWidth { get; set; }

Property Value

Int32

TileHeight

Gets and sets the height of the tile.

public int TileHeight { get; set; }

Property Value

Int32

TileCache

Gets and sets a tile cache object for saving the tiles.

public RasterTileCache TileCache { get; set; }

Property Value

RasterTileCache

TileSnappingMode

Gets or sets the tileView snapping mode.

public TileSnappingMode TileSnappingMode { get; set; }

Property Value

TileSnappingMode

TileBuffer

This property gets and sets the number of extra rows and colums of tiles on each side which will surround the minimum grid tiles to cover the map.

public int TileBuffer { get; set; }

Property Value

Int32

MaxExtent

This property gets or sets the max extent of matrix to calculate the tiles.

public RectangleShape MaxExtent { get; set; }

Property Value

RectangleShape

Remarks:

By default, MaxExtent is null; the matrix is created depending on the GeographyUnit of current map. When it's DecimalDegree, the matrix' is calculated as (-180, 90, 180, -90) as MaxExtent. While it's not DecimalDegree, the matrix is (-20037508.2314698, 20037508.2314698, 20037508.2314698, -20037508.2314698); It's allowed to modify it to customize the matrix.

WrappingMode

Thie property gets or sets whether allow wrap date line.

public WrappingMode WrappingMode { get; set; }

Property Value

WrappingMode

WrappingExtent

public RectangleShape WrappingExtent { get; set; }

Property Value

RectangleShape

CanRefreshRegion

public bool CanRefreshRegion { get; protected set; }

Property Value

Boolean

IsBase

public bool IsBase { get; set; }

Property Value

Boolean

Name

Gets or sets the name of this overaly.

public string Name { get; set; }

Property Value

String

MapArguments

Gets or sets current map information which will be used for calculating mechanism.

public MapArguments MapArguments { get; set; }

Property Value

MapArguments

OverlayCanvas

Gets or sets the actual canvas which maintains all the visual elements on the overlay.

public Canvas OverlayCanvas { get; set; }

Property Value

Canvas

DrawingExceptionMode

This property gets and sets the DrawingExceptionMode used when an exception occurs during drawing.

public DrawingExceptionMode DrawingExceptionMode { get; set; }

Property Value

DrawingExceptionMode

Attribution

public string Attribution { get; set; }

Property Value

String

IsEmpty

This property gets if this overlay is empty or not.

public bool IsEmpty { get; }

Property Value

Boolean

Remarks:

This property enhances the performance of the overlay while drawing. If is true, we will skip drawing this overlay and continue drawing the next overlay.

AutoRefreshInterval

public TimeSpan AutoRefreshInterval { get; set; }

Property Value

TimeSpan

Constructors

ThinkGeoMBTilesOverlay()

public ThinkGeoMBTilesOverlay()

ThinkGeoMBTilesOverlay(String)

public ThinkGeoMBTilesOverlay(string mbTilesPathFilename)

Parameters

mbTilesPathFilename String

ThinkGeoMBTilesOverlay(String, Uri)

public ThinkGeoMBTilesOverlay(string mbTilesPathFilename, Uri styleJsonUri)

Parameters

mbTilesPathFilename String

styleJsonUri Uri

Methods

OpenAsyncCore()

protected Task OpenAsyncCore()

Returns

Task

DrawTileAsyncCore(GeoCanvas, TileView)

protected Task DrawTileAsyncCore(GeoCanvas geoCanvas, TileView tile)

Parameters

geoCanvas GeoCanvas

tile TileView

Returns

Task

GetTileCore()

protected TileView GetTileCore()

Returns

TileView

OnDrawingExceptionModeChanged()

internal void OnDrawingExceptionModeChanged()

Events

DrawTilesProgressChanged

This event raises when download progress is changed.

public event EventHandler<DrawTilesProgressChangedTileOverlayEventArgs> DrawTilesProgressChanged;

DrawingTile

This event raises before the tile is drawing.

public event EventHandler<DrawingTileTileOverlayEventArgs> DrawingTile;

DrawnTile

This event raises after the tile is drawn.

public event EventHandler<DrawnTileTileOverlayEventArgs> DrawnTile;

DrawingException

public event EventHandler<DrawingExceptionTileOverlayEventArgs> DrawingException;

DrawnException

public event EventHandler<DrawnExceptionTileOverlayEventArgs> DrawnException;

TileTypeChanged

public event EventHandler<TileTypeChangedTileOverlayEventArgs> TileTypeChanged;

TileTypeChanging

public event EventHandler<TileTypeChangingTileOverlayEventArgs> TileTypeChanging;

Drawing

This event raises before the overlay is drawing.

public event EventHandler<DrawingOverlayEventArgs> Drawing;

Drawn

This event raises after the overlay is drawn.

public event EventHandler<DrawnOverlayEventArgs> Drawn;

DrawingAttribution

public event EventHandler<DrawingAttributionOverlayEventArgs> DrawingAttribution;

DrawnAttribution

public event EventHandler<DrawnAttributionOverlayEventArgs> DrawnAttribution;

ThrowingException

public event EventHandler<ThrowingExceptionOverlayEventArgs> ThrowingException;