SimpleMarkerOverlay¶
Namespace: ThinkGeo.UI.Android
This class represents an overlay which maintaining markers.
public class SimpleMarkerOverlay : Overlay, System.IDisposable
Inheritance Object → OverlayBase → Overlay → SimpleMarkerOverlay
Implements IDisposable
Properties¶
Markers¶
A collection that holds all the marker objects adding in the overlay.
public GeoCollection<Marker> Markers { get; }
Property Value¶
GeoCollection<Marker>
OverlayView¶
Gets or sets the overlay view.
public MapLayout OverlayView { get; set; }
Property Value¶
MapLayout
The overlay view.
IsVisible¶
public bool IsVisible { get; set; }
Property Value¶
Name¶
Gets or sets the name of this overaly.
public string Name { get; set; }
Property Value¶
DrawingExceptionMode¶
This property gets and sets the DrawingExceptionMode used when an exception occurs during drawing.
public DrawingExceptionMode DrawingExceptionMode { get; set; }
Property Value¶
DrawingExceptionMode
The drawing exception mode.
MapArguments¶
Gets or sets the map arguments.
public MapArguments MapArguments { get; set; }
Property Value¶
MapArguments
The map arguments.
Attribution¶
Gets or sets the attribution.
public string Attribution { get; set; }
Property Value¶
String
The attribution.
IsEmpty¶
Gets a value indicating whether this instance is empty.
public bool IsEmpty { get; }
Property Value¶
Remarks:
This property enhances the performance of the overlay while drawing. If is true, we will skip drawing this overlay and continue drawing the next overlay.
DrawingQuality¶
Gets or sets the drawingQuality for this overlay.
public DrawingQuality DrawingQuality { get; set; }
Property Value¶
DrawingQuality
Opacity¶
Gets or sets the opacity for this overlay.
public double Opacity { get; set; }
Property Value¶
Constructors¶
SimpleMarkerOverlay()¶
Initializes a new instance of the SimpleMarkerOverlay class.
public SimpleMarkerOverlay()
Methods¶
DrawCore(MapArguments, OverlayRefreshType)¶
This method creates markers in the provided world extent and places on the overlay.
protected void DrawCore(MapArguments mapArguments, OverlayRefreshType refreshType)
Parameters¶
mapArguments
MapArguments
This parameter maintains current map information for calculating mechanism.
refreshType
OverlayRefreshType
This parameter indicates if the elements in the overlay needs to be refreshed.
DrawAsyncCore(MapArguments, OverlayRefreshType)¶
This method creates markers in the provided world extent and places on the overlay.
protected Task DrawAsyncCore(MapArguments mapArguments, OverlayRefreshType refreshType)
Parameters¶
mapArguments
MapArguments
This parameter maintains current map information for calculating mechanism.
refreshType
OverlayRefreshType
This parameter indicates if the elements in the overlay needs to be refreshed.
Returns¶
PostTransformCore(TransformArguments, MapArguments)¶
This protected virtual method is the Core method of PostTransform API.
protected void PostTransformCore(TransformArguments transformInfo, MapArguments mapArguments)
Parameters¶
transformInfo
TransformArguments
This parameter maintains the transform information for calculating transform.
mapArguments
MapArguments
This parameter maintains current map information for calculating mechanism.
Dispose(Boolean)¶
Releases unmanaged and - optionally - managed resources.
protected void Dispose(bool disposing)
Parameters¶
disposing
Boolean
true to release both managed and unmanaged resources; false to release only unmanaged resources.
Events¶
DrawingException¶
Occurs before exception is drawing on map.
public event EventHandler<DrawingExceptionOverlayEventArgs> DrawingException;
DrawnException¶
Occurs after exception is drawn on map.
public event EventHandler<DrawnExceptionOverlayEventArgs> DrawnException;
Drawing¶
This event raises before the overlay is drawing.
public event EventHandler<DrawingOverlayEventArgs> Drawing;
Drawn¶
This event raises after the overlay is drawn.
public event EventHandler<DrawnOverlayEventArgs> Drawn;