GeoContentView¶
Namespace: ThinkGeo.UI.Maui
public class GeoContentView : Microsoft.Maui.Controls.ContentView, System.ComponentModel.INotifyPropertyChanged, Microsoft.Maui.Controls.Internals.IDynamicResourceHandler, Microsoft.Maui.Controls.IElementDefinition, Microsoft.Maui.Controls.Internals.INameScope, Microsoft.Maui.Controls.IElementController, Microsoft.Maui.IVisualTreeElement, Microsoft.Maui.IElement, Microsoft.Maui.Controls.IEffectControlProvider, Microsoft.Maui.IToolTipElement, Microsoft.Maui.IContextFlyoutElement, Microsoft.Maui.Controls.IControlsElement, Microsoft.Maui.Controls.StyleSheets.IStyleSelectable, Microsoft.Maui.Controls.Internals.INavigationProxy, Microsoft.Maui.Controls.IAnimatable, Microsoft.Maui.Controls.IVisualElementController, Microsoft.Maui.Controls.IResourcesProvider, Microsoft.Maui.Controls.IStyleElement, Microsoft.Maui.Controls.IFlowDirectionController, Microsoft.Maui.Controls.IPropertyPropagationController, Microsoft.Maui.Controls.IVisualController, Microsoft.Maui.Controls.IWindowController, Microsoft.Maui.IView, Microsoft.Maui.ITransform, Microsoft.Maui.Controls.IControlsVisualElement, Microsoft.Maui.Controls.StyleSheets.IStylable, Microsoft.Maui.Controls.IViewController, Microsoft.Maui.Controls.Internals.IGestureController, Microsoft.Maui.Controls.IGestureRecognizers, Microsoft.Maui.IPropertyMapperView, Microsoft.Maui.HotReload.IHotReloadableView, Microsoft.Maui.IReplaceableView, Microsoft.Maui.Controls.IControlsView, Microsoft.Maui.Controls.ILayout, Microsoft.Maui.Controls.ILayoutController, Microsoft.Maui.Controls.IPaddingElement, Microsoft.Maui.Controls.IInputTransparentContainerElement, Microsoft.Maui.Controls.IControlTemplated, Microsoft.Maui.IContentView, Microsoft.Maui.IPadding, Microsoft.Maui.ICrossPlatformLayout, System.IDisposable
Inheritance Object → BindableObject → Element → NavigableElement → VisualElement → View → Layout → TemplatedView → ContentView → GeoContentView
Implements INotifyPropertyChanged, IDynamicResourceHandler, IElementDefinition, INameScope, IElementController, IVisualTreeElement, IElement, IEffectControlProvider, IToolTipElement, IContextFlyoutElement, IControlsElement, IStyleSelectable, INavigationProxy, IAnimatable, IVisualElementController, IResourcesProvider, IStyleElement, IFlowDirectionController, IPropertyPropagationController, IVisualController, IWindowController, IView, ITransform, IControlsVisualElement, IStylable, IViewController, IGestureController, IGestureRecognizers, IPropertyMapperView, IHotReloadableView, IReplaceableView, IControlsView, ILayout, ILayoutController, IPaddingElement, IInputTransparentContainerElement, IControlTemplated, IContentView, IPadding, ICrossPlatformLayout, IDisposable
Properties¶
Position¶
public PointShape Position { get; set; }
Property Value¶
PointShape
Content¶
public View Content { get; set; }
Property Value¶
View
ControlTemplate¶
public ControlTemplate ControlTemplate { get; set; }
Property Value¶
ControlTemplate
IsClippedToBounds¶
public bool IsClippedToBounds { get; set; }
Property Value¶
Padding¶
public Thickness Padding { get; set; }
Property Value¶
Thickness
CascadeInputTransparent¶
public bool CascadeInputTransparent { get; set; }
Property Value¶
Children¶
public IReadOnlyList<Element> Children { get; }
Property Value¶
GestureRecognizers¶
public IList<IGestureRecognizer> GestureRecognizers { get; }
Property Value¶
HorizontalOptions¶
public LayoutOptions HorizontalOptions { get; set; }
Property Value¶
LayoutOptions
Margin¶
public Thickness Margin { get; set; }
Property Value¶
Thickness
VerticalOptions¶
public LayoutOptions VerticalOptions { get; set; }
Property Value¶
LayoutOptions
Visual¶
public IVisual Visual { get; set; }
Property Value¶
IVisual
FlowDirection¶
public FlowDirection FlowDirection { get; set; }
Property Value¶
FlowDirection
Window¶
public Window Window { get; }
Property Value¶
Window
AnchorX¶
public double AnchorX { get; set; }
Property Value¶
AnchorY¶
public double AnchorY { get; set; }
Property Value¶
BackgroundColor¶
public Color BackgroundColor { get; set; }
Property Value¶
Color
Background¶
public Brush Background { get; set; }
Property Value¶
Brush
Behaviors¶
public IList<Behavior> Behaviors { get; }
Property Value¶
Bounds¶
public Rect Bounds { get; }
Property Value¶
Rect
Height¶
public double Height { get; }
Property Value¶
HeightRequest¶
public double HeightRequest { get; set; }
Property Value¶
InputTransparent¶
public bool InputTransparent { get; set; }
Property Value¶
IsEnabled¶
public bool IsEnabled { get; set; }
Property Value¶
IsFocused¶
public bool IsFocused { get; }
Property Value¶
IsVisible¶
public bool IsVisible { get; set; }
Property Value¶
MinimumHeightRequest¶
public double MinimumHeightRequest { get; set; }
Property Value¶
MinimumWidthRequest¶
public double MinimumWidthRequest { get; set; }
Property Value¶
MaximumHeightRequest¶
public double MaximumHeightRequest { get; set; }
Property Value¶
MaximumWidthRequest¶
public double MaximumWidthRequest { get; set; }
Property Value¶
Opacity¶
public double Opacity { get; set; }
Property Value¶
Rotation¶
public double Rotation { get; set; }
Property Value¶
RotationX¶
public double RotationX { get; set; }
Property Value¶
RotationY¶
public double RotationY { get; set; }
Property Value¶
Scale¶
public double Scale { get; set; }
Property Value¶
ScaleX¶
public double ScaleX { get; set; }
Property Value¶
ScaleY¶
public double ScaleY { get; set; }
Property Value¶
TranslationX¶
public double TranslationX { get; set; }
Property Value¶
TranslationY¶
public double TranslationY { get; set; }
Property Value¶
Triggers¶
public IList<TriggerBase> Triggers { get; }
Property Value¶
Width¶
public double Width { get; }
Property Value¶
WidthRequest¶
public double WidthRequest { get; set; }
Property Value¶
X¶
public double X { get; }
Property Value¶
Y¶
public double Y { get; }
Property Value¶
Clip¶
public Geometry Clip { get; set; }
Property Value¶
Geometry
Batched¶
public bool Batched { get; }
Property Value¶
DisableLayout¶
public bool DisableLayout { get; set; }
Property Value¶
IsInPlatformLayout¶
public bool IsInPlatformLayout { get; set; }
Property Value¶
IsPlatformStateConsistent¶
public bool IsPlatformStateConsistent { get; set; }
Property Value¶
IsPlatformEnabled¶
public bool IsPlatformEnabled { get; set; }
Property Value¶
Resources¶
public ResourceDictionary Resources { get; set; }
Property Value¶
ResourceDictionary
Frame¶
public Rect Frame { get; set; }
Property Value¶
Rect
Handler¶
public IViewHandler Handler { get; set; }
Property Value¶
IViewHandler
Shadow¶
public Shadow Shadow { get; set; }
Property Value¶
Shadow
ZIndex¶
public int ZIndex { get; set; }
Property Value¶
DesiredSize¶
public Size DesiredSize { get; protected set; }
Property Value¶
Size
IsLoaded¶
public bool IsLoaded { get; }
Property Value¶
Navigation¶
public INavigation Navigation { get; internal set; }
Property Value¶
INavigation
Style¶
public Style Style { get; set; }
Property Value¶
Style
StyleClass¶
public IList<string> StyleClass { get; set; }
Property Value¶
class¶
public IList<string> class { get; set; }
Property Value¶
NavigationProxy¶
public NavigationProxy NavigationProxy { get; }
Property Value¶
NavigationProxy
AutomationId¶
public string AutomationId { get; set; }
Property Value¶
ClassId¶
public string ClassId { get; set; }
Property Value¶
Effects¶
public IList<Effect> Effects { get; }
Property Value¶
Id¶
public Guid Id { get; }
Property Value¶
StyleId¶
public string StyleId { get; set; }
Property Value¶
LogicalChildren¶
public ReadOnlyCollection<Element> LogicalChildren { get; }
Property Value¶
RealParent¶
public Element RealParent { get; }
Property Value¶
Element
Parent¶
public Element Parent { get; set; }
Property Value¶
Element
EffectControlProvider¶
public IEffectControlProvider EffectControlProvider { get; set; }
Property Value¶
IEffectControlProvider
Handler¶
public IElementHandler Handler { get; set; }
Property Value¶
IElementHandler
Dispatcher¶
public IDispatcher Dispatcher { get; }
Property Value¶
IDispatcher
BindingContext¶
public object BindingContext { get; set; }
Property Value¶
Constructors¶
GeoContentView()¶
public GeoContentView()
Methods¶
Dispose()¶
public void Dispose()
Dispose(Boolean)¶
protected void Dispose(bool disposing)
Parameters¶
disposing
Boolean
Events¶
LayoutChanged¶
public event EventHandler LayoutChanged;
ChildrenReordered¶
public event EventHandler ChildrenReordered;
Focused¶
public event EventHandler<FocusEventArgs> Focused;
MeasureInvalidated¶
public event EventHandler MeasureInvalidated;
SizeChanged¶
public event EventHandler SizeChanged;
Unfocused¶
public event EventHandler<FocusEventArgs> Unfocused;
BatchCommitted¶
public event EventHandler<EventArg<VisualElement>> BatchCommitted;
FocusChangeRequested¶
public event EventHandler<FocusRequestArgs> FocusChangeRequested;
Loaded¶
public event EventHandler Loaded;
Unloaded¶
public event EventHandler Unloaded;
ChildAdded¶
public event EventHandler<ElementEventArgs> ChildAdded;
ChildRemoved¶
public event EventHandler<ElementEventArgs> ChildRemoved;
DescendantAdded¶
public event EventHandler<ElementEventArgs> DescendantAdded;
DescendantRemoved¶
public event EventHandler<ElementEventArgs> DescendantRemoved;
ParentChanging¶
public event EventHandler<ParentChangingEventArgs> ParentChanging;
ParentChanged¶
public event EventHandler ParentChanged;
HandlerChanging¶
public event EventHandler<HandlerChangingEventArgs> HandlerChanging;
HandlerChanged¶
public event EventHandler HandlerChanged;
PropertyChanged¶
public event PropertyChangedEventHandler PropertyChanged;
PropertyChanging¶
public event PropertyChangingEventHandler PropertyChanging;
BindingContextChanged¶
public event EventHandler BindingContextChanged;