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TrackInteractiveOverlay

Namespace: ThinkGeo.UI.Maui

public class TrackInteractiveOverlay : InteractiveOverlay, System.ComponentModel.INotifyPropertyChanged, Microsoft.Maui.Controls.Internals.IDynamicResourceHandler, Microsoft.Maui.Controls.IElementDefinition, Microsoft.Maui.Controls.Internals.INameScope, Microsoft.Maui.Controls.IElementController, Microsoft.Maui.IVisualTreeElement, Microsoft.Maui.IElement, Microsoft.Maui.Controls.IEffectControlProvider, Microsoft.Maui.IToolTipElement, Microsoft.Maui.IContextFlyoutElement, Microsoft.Maui.Controls.IControlsElement, Microsoft.Maui.Controls.StyleSheets.IStyleSelectable, Microsoft.Maui.Controls.Internals.INavigationProxy, Microsoft.Maui.Controls.IAnimatable, Microsoft.Maui.Controls.IVisualElementController, Microsoft.Maui.Controls.IResourcesProvider, Microsoft.Maui.Controls.IStyleElement, Microsoft.Maui.Controls.IFlowDirectionController, Microsoft.Maui.Controls.IPropertyPropagationController, Microsoft.Maui.Controls.IVisualController, Microsoft.Maui.Controls.IWindowController, Microsoft.Maui.IView, Microsoft.Maui.ITransform, Microsoft.Maui.Controls.IControlsVisualElement, Microsoft.Maui.Controls.StyleSheets.IStylable, Microsoft.Maui.Controls.IViewController, Microsoft.Maui.Controls.Internals.IGestureController, Microsoft.Maui.Controls.IGestureRecognizers, Microsoft.Maui.IPropertyMapperView, Microsoft.Maui.HotReload.IHotReloadableView, Microsoft.Maui.IReplaceableView, Microsoft.Maui.Controls.IControlsView, Microsoft.Maui.ILayout, Microsoft.Maui.IContainer, System.Collections.Generic.IList`1[[Microsoft.Maui.IView, Microsoft.Maui, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]], System.Collections.Generic.ICollection`1[[Microsoft.Maui.IView, Microsoft.Maui, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]], System.Collections.Generic.IEnumerable`1[[Microsoft.Maui.IView, Microsoft.Maui, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null]], System.Collections.IEnumerable, Microsoft.Maui.ISafeAreaView, Microsoft.Maui.IPadding, Microsoft.Maui.ICrossPlatformLayout, Microsoft.Maui.Controls.IBindableLayout, Microsoft.Maui.Controls.IPaddingElement, Microsoft.Maui.Controls.IInputTransparentContainerElement, Microsoft.Maui.IAbsoluteLayout, System.IDisposable

Inheritance Object → BindableObject → Element → NavigableElement → VisualElement → View → Layout → AbsoluteLayout → Overlay → GraphicsViewOverlay → InteractiveOverlay → TrackInteractiveOverlay
Implements INotifyPropertyChanged, IDynamicResourceHandler, IElementDefinition, INameScope, IElementController, IVisualTreeElement, IElement, IEffectControlProvider, IToolTipElement, IContextFlyoutElement, IControlsElement, IStyleSelectable, INavigationProxy, IAnimatable, IVisualElementController, IResourcesProvider, IStyleElement, IFlowDirectionController, IPropertyPropagationController, IVisualController, IWindowController, IView, ITransform, IControlsVisualElement, IStylable, IViewController, IGestureController, IGestureRecognizers, IPropertyMapperView, IHotReloadableView, IReplaceableView, IControlsView, ILayout, IContainer, IList<IView>, ICollection<IView>, IEnumerable<IView>, IEnumerable, ISafeAreaView, IPadding, ICrossPlatformLayout, IBindableLayout, IPaddingElement, IInputTransparentContainerElement, IAbsoluteLayout, IDisposable

Properties

IsEmpty

This property override the logic in its base class by watching the feature count in trackShapeLayer.

If it is empty ,we can skip drawing it for better performance.

public bool IsEmpty { get; }

Property Value

Boolean

TrackShapeLayer

This property gets the TrackShape layers which holds the track shapes.

public InMemoryFeatureLayer TrackShapeLayer { get; }

Property Value

InMemoryFeatureLayer

IsInTracking

This property gets or sets to sign that if there is any shape being tracking.

public bool IsInTracking { get; set; }

Property Value

Boolean

VertexCountInEllipseQuarter

The vertex count in a quarter of an ellipse/circle

public int VertexCountInEllipseQuarter { get; set; }

Property Value

Int32

TrackMode

Gets a mode of TrackOverlay.

public TrackMode TrackMode { get; set; }

Property Value

TrackMode
A mode of TrackOverlay.

Remarks:

The default mode is TrackMode.None which means you cannot draw or edit features at client. By setting the mode to TrackMode.Point, TrackMode.Line, TrackMode.Polygon etc., you could add point, line or polygon to the FeatureOverlay. Setting the mode to TrackMode.Edit, you could edit the shapes at the client side.

Name

Gets or sets the name of this overlay.

public string Name { get; set; }

Property Value

String

DrawingExceptionMode

This property gets and sets the DrawingExceptionMode used when an exception occurs during drawing.

public DrawingExceptionMode DrawingExceptionMode { get; set; }

Property Value

DrawingExceptionMode
The drawing exception mode.

Children

public IList<IView> Children { get; }

Property Value

IList<IView>

Count

public int Count { get; }

Property Value

Int32

IsReadOnly

public bool IsReadOnly { get; }

Property Value

Boolean

Item

public IView Item { get; set; }

Property Value

IView

IsClippedToBounds

public bool IsClippedToBounds { get; set; }

Property Value

Boolean

Padding

public Thickness Padding { get; set; }

Property Value

Thickness

IgnoreSafeArea

public bool IgnoreSafeArea { get; set; }

Property Value

Boolean

CascadeInputTransparent

public bool CascadeInputTransparent { get; set; }

Property Value

Boolean

GestureRecognizers

public IList<IGestureRecognizer> GestureRecognizers { get; }

Property Value

IList<IGestureRecognizer>

HorizontalOptions

public LayoutOptions HorizontalOptions { get; set; }

Property Value

LayoutOptions

Margin

public Thickness Margin { get; set; }

Property Value

Thickness

VerticalOptions

public LayoutOptions VerticalOptions { get; set; }

Property Value

LayoutOptions

Visual

public IVisual Visual { get; set; }

Property Value

IVisual

FlowDirection

public FlowDirection FlowDirection { get; set; }

Property Value

FlowDirection

Window

public Window Window { get; }

Property Value

Window

AnchorX

public double AnchorX { get; set; }

Property Value

Double

AnchorY

public double AnchorY { get; set; }

Property Value

Double

BackgroundColor

public Color BackgroundColor { get; set; }

Property Value

Color

Background

public Brush Background { get; set; }

Property Value

Brush

Behaviors

public IList<Behavior> Behaviors { get; }

Property Value

IList<Behavior>

Bounds

public Rect Bounds { get; }

Property Value

Rect

Height

public double Height { get; }

Property Value

Double

HeightRequest

public double HeightRequest { get; set; }

Property Value

Double

InputTransparent

public bool InputTransparent { get; set; }

Property Value

Boolean

IsEnabled

public bool IsEnabled { get; set; }

Property Value

Boolean

IsFocused

public bool IsFocused { get; }

Property Value

Boolean

IsVisible

public bool IsVisible { get; set; }

Property Value

Boolean

MinimumHeightRequest

public double MinimumHeightRequest { get; set; }

Property Value

Double

MinimumWidthRequest

public double MinimumWidthRequest { get; set; }

Property Value

Double

MaximumHeightRequest

public double MaximumHeightRequest { get; set; }

Property Value

Double

MaximumWidthRequest

public double MaximumWidthRequest { get; set; }

Property Value

Double

Opacity

public double Opacity { get; set; }

Property Value

Double

Rotation

public double Rotation { get; set; }

Property Value

Double

RotationX

public double RotationX { get; set; }

Property Value

Double

RotationY

public double RotationY { get; set; }

Property Value

Double

Scale

public double Scale { get; set; }

Property Value

Double

ScaleX

public double ScaleX { get; set; }

Property Value

Double

ScaleY

public double ScaleY { get; set; }

Property Value

Double

TranslationX

public double TranslationX { get; set; }

Property Value

Double

TranslationY

public double TranslationY { get; set; }

Property Value

Double

Triggers

public IList<TriggerBase> Triggers { get; }

Property Value

IList<TriggerBase>

Width

public double Width { get; }

Property Value

Double

WidthRequest

public double WidthRequest { get; set; }

Property Value

Double

X

public double X { get; }

Property Value

Double

Y

public double Y { get; }

Property Value

Double

Clip

public Geometry Clip { get; set; }

Property Value

Geometry

Batched

public bool Batched { get; }

Property Value

Boolean

DisableLayout

public bool DisableLayout { get; set; }

Property Value

Boolean

IsInPlatformLayout

public bool IsInPlatformLayout { get; set; }

Property Value

Boolean

IsPlatformStateConsistent

public bool IsPlatformStateConsistent { get; set; }

Property Value

Boolean

IsPlatformEnabled

public bool IsPlatformEnabled { get; set; }

Property Value

Boolean

Resources

public ResourceDictionary Resources { get; set; }

Property Value

ResourceDictionary

Frame

public Rect Frame { get; set; }

Property Value

Rect

Handler

public IViewHandler Handler { get; set; }

Property Value

IViewHandler

Shadow

public Shadow Shadow { get; set; }

Property Value

Shadow

ZIndex

public int ZIndex { get; set; }

Property Value

Int32

DesiredSize

public Size DesiredSize { get; protected set; }

Property Value

Size

IsLoaded

public bool IsLoaded { get; }

Property Value

Boolean

public INavigation Navigation { get; internal set; }

Property Value

INavigation

Style

public Style Style { get; set; }

Property Value

Style

StyleClass

public IList<string> StyleClass { get; set; }

Property Value

IList<String>

class

public IList<string> class { get; set; }

Property Value

IList<String>

public NavigationProxy NavigationProxy { get; }

Property Value

NavigationProxy

AutomationId

public string AutomationId { get; set; }

Property Value

String

ClassId

public string ClassId { get; set; }

Property Value

String

Effects

public IList<Effect> Effects { get; }

Property Value

IList<Effect>

Id

public Guid Id { get; }

Property Value

Guid

StyleId

public string StyleId { get; set; }

Property Value

String

LogicalChildren

public ReadOnlyCollection<Element> LogicalChildren { get; }

Property Value

ReadOnlyCollection<Element>

RealParent

public Element RealParent { get; }

Property Value

Element

Parent

public Element Parent { get; set; }

Property Value

Element

EffectControlProvider

public IEffectControlProvider EffectControlProvider { get; set; }

Property Value

IEffectControlProvider

Handler

public IElementHandler Handler { get; set; }

Property Value

IElementHandler

Dispatcher

public IDispatcher Dispatcher { get; }

Property Value

IDispatcher

BindingContext

public object BindingContext { get; set; }

Property Value

Object

Constructors

TrackInteractiveOverlay()

Default constructor of the class.

If you use this constructor, please set the properties correctly, or it will use their default values.

public TrackInteractiveOverlay()

Methods

TouchDownCore(TouchDownMapViewEventArgs, IMapView)

This overrides the MouseDown logic in its base class InteractiveOverlay.

protected EventBubblingMode TouchDownCore(TouchDownMapViewEventArgs e, IMapView mapView)

Parameters

e TouchDownMapViewEventArgs
The event args of MapView.TouchDown event.

mapView IMapView
The mapView the overlay is added to

Returns

EventBubblingMode
Interaction results of this method.

Exceptions

ArgumentNullException
If you pass a null as the interactionArguments, we will throw an ArgumentNullException.

TouchMoveCore(TouchMoveMapViewEventArgs, IMapView)

This overrides the MouseMove logic in its base class InteractiveOverlay.

protected EventBubblingMode TouchMoveCore(TouchMoveMapViewEventArgs e, IMapView mapView)

Parameters

e TouchMoveMapViewEventArgs
The event args of MapView.TouchMove event.

mapView IMapView
The mapView the overlay is added to

Returns

EventBubblingMode
Interaction results of this method.

Exceptions

ArgumentNullException
If you pass a null as the interactionArguments, we will throw an ArgumentNullException.

TouchUpCore(TouchUpMapViewEventArgs, IMapView)

This overrides the MouseUp logic in its base class InteractiveOverlay.

protected EventBubblingMode TouchUpCore(TouchUpMapViewEventArgs e, IMapView mapView)

Parameters

e TouchUpMapViewEventArgs
The event args of MapView.TouchUp event.

mapView IMapView
The mapView the overlay is added to

Returns

EventBubblingMode
Interaction results of this method.

Exceptions

ArgumentNullException
If you pass a null as the interactionArguments, we will throw an ArgumentNullException.

LongPressCore(LongPressMapViewEventArgs, IMapView)

This overrides the MouseDoubleClick logic in its base class InteractiveOverlay.

protected EventBubblingMode LongPressCore(LongPressMapViewEventArgs e, IMapView mapView)

Parameters

e LongPressMapViewEventArgs
The event args of MapView.LongPress event.

mapView IMapView
The mapView the overlay is added to

Returns

EventBubblingMode
Interaction results of this method.

Exceptions

ArgumentNullException
If you pass a null as the interactionArguments, we will throw an ArgumentNullException.

DoubleTapCore(DoubleTapMapViewEventArgs, IMapView)

protected EventBubblingMode DoubleTapCore(DoubleTapMapViewEventArgs e, IMapView mapView)

Parameters

e DoubleTapMapViewEventArgs

mapView IMapView

Returns

EventBubblingMode

GetTrackingShape()

This method gets the current Tracking shape.

public BaseShape GetTrackingShape()

Returns

BaseShape
Returns a shape represents the current status of tracking shape.

Remarks:

This method is the concrete wrapper for the abstract method GetTrackingShapeCore. This method draws the representation of the overlay based on the extent you provided.

GetTrackingShapeCore()

This is the Core method of GetTrackingShape.You could override this method to have your own logic. This method gets the current Tracking shape.

protected BaseShape GetTrackingShapeCore()

Returns

BaseShape
Returns a shape represents the current status of tracking shape.

OnTrackEnded(TrackEndedTrackInteractiveOverlayEventArgs)

This event will be fired after the end of Tracking a shape.

protected void OnTrackEnded(TrackEndedTrackInteractiveOverlayEventArgs e)

Parameters

e TrackEndedTrackInteractiveOverlayEventArgs
The TrackEndedTrackInteractiveOverlayEventArgs passed for the event raised.

OnTrackEnding(TrackEndingTrackInteractiveOverlayEventArgs)

This event will be fired before the end of Tracking a shape.

protected void OnTrackEnding(TrackEndingTrackInteractiveOverlayEventArgs e)

Parameters

e TrackEndingTrackInteractiveOverlayEventArgs
The TrackEndingTrackInteractiveOverlayEventArgs passed for the event raised.

OnTrackStarting(TrackStartingTrackInteractiveOverlayEventArgs)

This event will be fired before the start of Tracking a shape.

protected void OnTrackStarting(TrackStartingTrackInteractiveOverlayEventArgs e)

Parameters

e TrackStartingTrackInteractiveOverlayEventArgs
The TrackStartingTrackInteractiveOverlayEventArgs passed for the event raised.

OnTrackStarted(TrackStartedTrackInteractiveOverlayEventArgs)

This event will be fired after the start of Tracking a shape.

protected void OnTrackStarted(TrackStartedTrackInteractiveOverlayEventArgs e)

Parameters

e TrackStartedTrackInteractiveOverlayEventArgs
The TrackStartedTrackInteractiveOverlayEventArgs passed for the event raised.

OnVertexAdding(VertexAddingTrackInteractiveOverlayEventArgs)

This event will be fired before adding a vertex to the Tracking shape.

protected void OnVertexAdding(VertexAddingTrackInteractiveOverlayEventArgs e)

Parameters

e VertexAddingTrackInteractiveOverlayEventArgs
The VertexAddingTrackInteractiveOverlayEventArgs passed for the event raised.

OnVertexAdded(VertexAddedTrackInteractiveOverlayEventArgs)

This event will be fired after adding a vertex to the Tracking shape.

protected void OnVertexAdded(VertexAddedTrackInteractiveOverlayEventArgs e)

Parameters

e VertexAddedTrackInteractiveOverlayEventArgs
The VertexAddedTrackInteractiveOverlayEventArgs passed for the event raised.

OnTouchMoved(TouchMovedTrackInteractiveOverlayEventArgs)

This event will be fired when mouse moved a vertex to the Tracking shape.

protected void OnTouchMoved(TouchMovedTrackInteractiveOverlayEventArgs e)

Parameters

e TouchMovedTrackInteractiveOverlayEventArgs
The MouseMovedTrackInteractiveOverlayEventArgs passed for the event raised.

OnTouchMoving(TouchMovingTrackInteractiveOverlayEventArgs)

This event will be fired when mouse moved a vertex to the Tracking shape.

protected void OnTouchMoving(TouchMovingTrackInteractiveOverlayEventArgs e)

Parameters

e TouchMovingTrackInteractiveOverlayEventArgs
The MouseMovedTrackInteractiveOverlayEventArgs passed for the event raised.

DrawAsyncCore(OverlayRefreshType, CancellationToken)

This method draws the overlay with the provided extent in world coordinate.

protected Task DrawAsyncCore(OverlayRefreshType refreshType, CancellationToken cancellationToken)

Parameters

refreshType OverlayRefreshType

        This parameter indicates whether the elements of this overlay needs to be refreshed.
        For example, TileOverlay is formed by tiles.
        When panning the map around, the existing tile doesn't need to be redrawn,
        the only thing we need to do is modifying the position of these tiles.
        On another hand, when click to change the style of the overlay,
        we need to redraw the tile images to change the appearance. So we need refresh mode.

cancellationToken CancellationToken
The token to monitor the cancellation requests.

Returns

Task

TransformCore(RectangleShape, IMapView)

protected void TransformCore(RectangleShape extent, IMapView mapView)

Parameters

extent RectangleShape

mapView IMapView

EndTracking()

This method ends the tracking shape by initialize some variables.

protected void EndTracking()

Events

TrackEnded

This event will be fired after the end of tracking shape.

public event EventHandler<TrackEndedTrackInteractiveOverlayEventArgs> TrackEnded;

TrackEnding

This event will be fired before the end of tracking shape.

public event EventHandler<TrackEndingTrackInteractiveOverlayEventArgs> TrackEnding;

TrackStarted

This event will be fired after the start of tracking shape.

public event EventHandler<TrackStartedTrackInteractiveOverlayEventArgs> TrackStarted;

TrackStarting

This event will be fired before the start of tracking shape.

public event EventHandler<TrackStartingTrackInteractiveOverlayEventArgs> TrackStarting;

VertexAdded

This event will be fired after a vertex added to the tracking shape.

public event EventHandler<VertexAddedTrackInteractiveOverlayEventArgs> VertexAdded;

VertexAdding

This event will be fired before a vertex added to the tracking shape.

public event EventHandler<VertexAddingTrackInteractiveOverlayEventArgs> VertexAdding;

TouchMoved

This event will be fired when touch moved on the vertex of tracking shape.

public event EventHandler<TouchMovedTrackInteractiveOverlayEventArgs> TouchMoved;

TouchMoving

This event will be fired when touch moved on the vertex of tracking shape.

public event EventHandler<TouchMovingTrackInteractiveOverlayEventArgs> TouchMoving;

Drawing

This event raises before the overlay is drawing.

public event EventHandler<DrawingOverlayEventArgs> Drawing;

Drawn

This event raises after the overlay is drawn.

public event EventHandler<DrawnOverlayEventArgs> Drawn;

ChildrenReordered

public event EventHandler ChildrenReordered;

Focused

public event EventHandler<FocusEventArgs> Focused;

MeasureInvalidated

public event EventHandler MeasureInvalidated;

SizeChanged

public event EventHandler SizeChanged;

Unfocused

public event EventHandler<FocusEventArgs> Unfocused;

BatchCommitted

public event EventHandler<EventArg<VisualElement>> BatchCommitted;

FocusChangeRequested

public event EventHandler<FocusRequestArgs> FocusChangeRequested;

Loaded

public event EventHandler Loaded;

Unloaded

public event EventHandler Unloaded;

ChildAdded

public event EventHandler<ElementEventArgs> ChildAdded;

ChildRemoved

public event EventHandler<ElementEventArgs> ChildRemoved;

DescendantAdded

public event EventHandler<ElementEventArgs> DescendantAdded;

DescendantRemoved

public event EventHandler<ElementEventArgs> DescendantRemoved;

ParentChanging

public event EventHandler<ParentChangingEventArgs> ParentChanging;

ParentChanged

public event EventHandler ParentChanged;

HandlerChanging

public event EventHandler<HandlerChangingEventArgs> HandlerChanging;

HandlerChanged

public event EventHandler HandlerChanged;

PropertyChanged

public event PropertyChangedEventHandler PropertyChanged;

PropertyChanging

public event PropertyChangingEventHandler PropertyChanging;

BindingContextChanged

public event EventHandler BindingContextChanged;