GeoTextureBrush¶
Namespace: ThinkGeo.Core
This class is used to fill an area with a image texture.
public class GeoTextureBrush : GeoBrush
Inheritance Object → GeoBrush → GeoTextureBrush
Remarks:
This class is used to fill an area with a image texture. For example, you may have a small bitmap that looks like marble, which you can then use to fill in an area feature.
Properties¶
GeoImage¶
This property gets and sets the NativeImage used for the texture fill.
public GeoImage GeoImage { get; }
Property Value¶
GeoImage
This property gets the NativeImage used for the texture fill.
Remarks:
None
DrawingRectangleF¶
This property gets and sets the screen rectangle used to fill the texture.
public DrawingRectangleF DrawingRectangleF { get; set; }
Property Value¶
DrawingRectangleF
This property gets the screen rectangle used to fill the texture.
Remarks:
None
GeoWrapMode¶
This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture.
public GeoBrushWrapMode GeoWrapMode { get; set; }
Property Value¶
This property gets the wrap mode that is used to determine how an area is filled
if the area is larger than the texture.
Remarks:
This property gets and sets the wrap mode that is used to determine how an area is filled if the area is larger than the texture.
Id¶
The id of the GeoBrush. This is always used as a key when in the cached brushes.
public long Id { get; }
Property Value¶
Constructors¶
GeoTextureBrush(GeoImage)¶
This is a constructor for the class.
public GeoTextureBrush(GeoImage image)
Parameters¶
image
GeoImage
This parameter is the image you want to use as the texture.
Remarks:
You will use this constructor when you want to use the Tile wrap mode and you want the image fill to encompass the entire shape.
GeoTextureBrush(GeoImage, DrawingRectangleF)¶
This is a constructor for the class.
public GeoTextureBrush(GeoImage image, DrawingRectangleF rectangleF)
Parameters¶
image
GeoImage
This parameter is the image you want to use as the texture.
rectangleF
DrawingRectangleF
This parameter is a rectangle (in screen coordinates) that specifies the area you want
to use for the texture.
Remarks:
This method allows you to pass in a rectangle in screen coordinates to determine how much of the area is textured.
GeoTextureBrush(GeoImage, GeoBrushWrapMode)¶
This is a constructor for the class.
public GeoTextureBrush(GeoImage image, GeoBrushWrapMode wrapMode)
Parameters¶
image
GeoImage
This parameter is the image you want to use as the texture.
wrapMode
GeoBrushWrapMode
This parameter determines the way the texture wraps when the area to fill is
larger than the texture.
Remarks:
None
GeoTextureBrush(GeoImage, GeoBrushWrapMode, DrawingRectangleF)¶
This is a constructor for the class.
public GeoTextureBrush(GeoImage image, GeoBrushWrapMode wrapMode, DrawingRectangleF rectangleF)
Parameters¶
image
GeoImage
This parameter is the image you want to use as the texture.
wrapMode
GeoBrushWrapMode
This parameter determines the way the texture wraps when the area to fill is
larger than the texture.
rectangleF
DrawingRectangleF
This parameter is a rectangle (in screen coordinates) that specifies the area you want
to use for the texture.
Remarks:
None