GeoTiffRasterLayer¶
Namespace: ThinkGeo.Core
This class represents a TIFF image to be drawn on the map.
public class GeoTiffRasterLayer : RasterLayer
Inheritance Object → LayerBase → Layer → RasterLayer → GeoTiffRasterLayer
Remarks:
The TiffRasterLayer represents a TIFF file for drawing on the map. Simply provide the path and filename for the TIFF file, add the layer to the MapEngine class and start drawing. You can also draw the layer manually outside of the MapEngine.
Properties¶
ImagePathFilename¶
Gets or sets the image path filename.
public string ImagePathFilename { get; set; }
Property Value¶
The image path filename.
HasBoundingBox¶
This property checks to see if a Layer has a BoundingBox or not. If it has no BoundingBox, it will throw an exception when you call the GetBoundingBox() and GetFullExtent() APIs. In GeoTiffRasterLayer, we override this API and mark it as true.
public bool HasBoundingBox { get; }
Property Value¶
Remarks:
The default implementation in the base class returns false.
DrawingQuality¶
Gets or sets the drawing quality.
public DrawingQuality DrawingQuality { get; set; }
Property Value¶
The drawing quality.
ImageSource¶
This property gets and sets the Image used by the RasterLayer.
public RasterSource ImageSource { get; protected set; }
Property Value¶
RasterSource
This property gets the Image used by the RasterLayer.
Remarks:
The set for this property is protected and only intended to be used by developers who are creating their own ImageSources. This is the main property to set for developers who are creating their own RasterLayer derivatives.
UpperThreshold¶
This property gets and sets the upper threshold in the scale at which to display the image.
public double UpperThreshold { get; set; }
Property Value¶
Double
This property gets the upper threshold in the scale at which to display the image.
Remarks:
Above the upper threshold in scale, the image will not be displayed. This, in conjunction with the LowerThreshold property, allows you to create a band in which it is suitable to display the image source. By default, the upper threshold is double.max and lower threshold is double.min. This means the image should always display.
LowerThreshold¶
This property gets and sets the lower threshold in the scale at which to display the image.
public double LowerThreshold { get; set; }
Property Value¶
Double
This property gets the lower threshold in the scale at which to display the image.
Remarks:
Below the lower threshold in scale, the image will not be displayed. This, in conjunction with the UpperThreshold property, allows you to create a band in which it is suitable to display the image source. By default, the upper threshold is double.max and lower threshold is double.min. This means the image should always display.
ScaleFactor¶
The scale factor when drawing the primitive image. For example I am looking for an image with 100100px, If the ScaleFactor is set to 2, it means the component will get the image with 200200px. We want to keep it as 1 (by default) for most cases.
public double ScaleFactor { get; set; }
Property Value¶
Projection¶
public Projection Projection { get; }
Property Value¶
Attribution¶
public string Attribution { get; set; }
Property Value¶
RequestDrawingInterval¶
public TimeSpan RequestDrawingInterval { get; set; }
Property Value¶
Name¶
This property gets and sets the name for the layer.
public string Name { get; set; }
Property Value¶
Remarks:
The name is user defined. It is useful to set, as it may be used for higher level components such as legends, etc.
IsOpen¶
This property returns true if the Layer is open and false if it is not.
public bool IsOpen { get; }
Property Value¶
Remarks:
This method is the concrete wrapper for the abstract method IsOpenCore. Various methods on the Layer require that it be in an open state. If one of those methods is called when the state is not open, then the method will throw an exception. To enter the open state, you must call the Layer Open method. The method will raise an exception if the current Layer is already open.
As this is a concrete public method that wraps a Core method, we reserve the right to add events and other logic to pre- or post-process data returned by the Core version of the method. In this way, we leave our framework open on our end, but also allow you the developer to extend our logic to suit your needs. If you have questions about this, please contact our support team as we would be happy to work with you on extending our framework.
IsVisible¶
This property gets and set the visible state of the layer.
public bool IsVisible { get; set; }
Property Value¶
Remarks:
If this property is set to false, the layer will not draw. We ensure this in the Draw method. This is useful for legends and other controls that control the visibility of layers.
DrawingTime¶
This property gets the last drawing time for the layer.
public TimeSpan DrawingTime { get; protected set; }
Property Value¶
Remarks:
We track the drawing time for the layer and report it back in this method. This is useful for determining the speed of various layers.
DrawingExceptionMode¶
public DrawingExceptionMode DrawingExceptionMode { get; set; }
Property Value¶
Background¶
Gets and sets the background of the layer.
public GeoColor Background { get; set; }
Property Value¶
Transparency¶
This property gets and sets the amount of transparency to apply to the image.
public float Transparency { get; set; }
Property Value¶
Single
This property gets the amount of transparency to apply to the image.
Remarks:
None
BlueTranslation¶
This property gets and sets the amount of blue to apply to the image.
public float BlueTranslation { get; set; }
Property Value¶
Single
This property gets the amount of blue to apply to the image.
Remarks:
None
RedTranslation¶
This property gets and sets the amount of red to apply to the image.
public float RedTranslation { get; set; }
Property Value¶
Single
This property gets the amount of red to apply to the image.
Remarks:
None
GreenTranslation¶
This property gets and sets the amount of green to apply to the image.
public float GreenTranslation { get; set; }
Property Value¶
Single
This property gets the amount of green to apply to the image.
Remarks:
None
KeyColors¶
Gets a value represents a collection of key colors. If SupportKeyColor property is false, it will throw exception when you use KeyColors.
public Collection<GeoColor> KeyColors { get; }
Property Value¶
Remarks:
It will make these colors transparent when draw image.
IsNegative¶
This property gets and sets whether the image should be converted to negative (inverse colors).
public bool IsNegative { get; set; }
Property Value¶
Boolean
This property gets and sets whether the image should be converted to negative (inverse colors).
Remarks:
None
IsGrayscale¶
This property gets and sets if the image should be converted to grayscale.
public bool IsGrayscale { get; set; }
Property Value¶
This property gets and sets if the image should be converted to grayscale.
Remarks:
None
ThreadSafe¶
public ThreadSafetyLevel ThreadSafe { get; set; }
Property Value¶
ColorMappings¶
ColorMapping
public Dictionary<GeoColor, GeoColor> ColorMappings { get; }
Property Value¶
Dictionary<GeoColor, GeoColor>
WrappingMode¶
public WrappingMode WrappingMode { get; set; }
Property Value¶
WrappingExtent¶
public RectangleShape WrappingExtent { get; set; }
Property Value¶
Constructors¶
GeoTiffRasterLayer()¶
This is a constructor for the class.
public GeoTiffRasterLayer()
Remarks:
If you use this constructor then, you need to set the PathFilename property manually before using the layer.
GeoTiffRasterLayer(String)¶
This is a constructor for the class.
public GeoTiffRasterLayer(string imagePathFilename)
Parameters¶
imagePathFilename
String
This parameter is the path and filename of the TIFF file you want to use.
Remarks:
This constructor gets the layer ready to use.
GeoTiffRasterLayer(String, String)¶
This is a constructor for the class.
public GeoTiffRasterLayer(string imagePathFilename, string worldfilePathFilename)
Parameters¶
imagePathFilename
String
This parameter is the path and filename of the TIFF file you want to use.
worldfilePathFilename
String
This parameter is the world file path and filename for the TIFF file you want to use.
Remarks:
This constructor gets the layer ready to use.
GeoTiffRasterLayer(String, RectangleShape)¶
This is a constructor for the class.
public GeoTiffRasterLayer(string imagePathFilename, RectangleShape imageWorldExtent)
Parameters¶
imagePathFilename
String
This parameter is the path and filename of the TIFF file you want to use.
imageWorldExtent
RectangleShape
This parameter is the image extent of the TIFF file you want to use.
Remarks:
This constructor gets the layer ready to use.
Methods¶
DrawCore(GeoCanvas, Collection<SimpleCandidate>)¶
This property gets and sets the path and filename of the TIFF file you want to use.
protected void DrawCore(GeoCanvas canvas, Collection<SimpleCandidate> labelsInAllLayers)
Parameters¶
canvas
GeoCanvas
labelsInAllLayers
Collection<SimpleCandidate>
Remarks:
This should be the complete path and filename for a TIFF file.
Events¶
DrawingAttribution¶
public event EventHandler<DrawingAttributionLayerEventArgs> DrawingAttribution;
DrawnAttribution¶
public event EventHandler<DrawnAttributionLayerEventArgs> DrawnAttribution;
DrawingProgressChanged¶
public event EventHandler<DrawingProgressChangedEventArgs> DrawingProgressChanged;
RequestedDrawing¶
public event EventHandler<RequestedDrawingLayerEventArgs> RequestedDrawing;
RequestingDrawing¶
public event EventHandler<RequestingDrawingLayerEventArgs> RequestingDrawing;
DrawingException¶
public event EventHandler<DrawingExceptionLayerEventArgs> DrawingException;
DrawnException¶
public event EventHandler<DrawnExceptionLayerEventArgs> DrawnException;