TextStyle¶
Namespace: ThinkGeo.Core
This class is used to label features on the map.
public class TextStyle : PositionStyle
Inheritance Object → Style → PositionStyle → TextStyle
Remarks:
The text style is used for labeling things on the map. There are a great number of properties that give you a lot of control over how things are labeled. At the core, you need to set the font you want to use to label, the TextBrush to define the color and look of the text, and the TextColumnName you want to use for the text to draw. Each of the additional properties can be reviewed in the help or samples.
Properties¶
XOffsetInPixel¶
This property gets and sets the X pixel offset for drawing each feature.
public float XOffsetInPixel { get; set; }
Property Value¶
Single
This property gets the X pixel offset for drawing each feature.
Remarks:
This property allows you to specify an X offset. When combined with a Y offset, it is useful to allow you to achieve effects such as drop shadows, etc. There also may be times when you need to modify the location of feature data so as to better align it with raster satellite data.
YOffsetInPixel¶
This property gets and sets the Y pixel offset for drawing each feature.
public float YOffsetInPixel { get; set; }
Property Value¶
Single
This property gets the Y pixel offset for drawing each feature.
Remarks:
This property allows you to specify a Y offset. When combined with an X offset, it is useful to allow you to achieve effects such as drop shadows, etc. There also may be times when you need to modify the location of feature data so as to better align it with raster satellite data.
FittingLineInScreen¶
This property gets and sets whether the labeler will try to fit the label as best as it can on the visible part of a line on the screen.
public bool FittingLineInScreen { get; set; }
Property Value¶
This property gets whether the labeler will try to fit the label as best as it can on
the visible part of a line on the screen.
Remarks:
A label will normally be displayed in the center of a line. If only a small piece of the line is visible on the screen, we cannot see it's label by default. If we set this property to ture though, the label will be displayed in the center of that piece in screen.
FittingPolygonInScreen¶
This property gets and sets whether the labeler will try to fit the label as best as it can on the visible part of a polygon on the screen.
public bool FittingPolygonInScreen { get; set; }
Property Value¶
This property gets whether the labeler will try to fit the label as best as it can on
the visible part of a polygon on the screen.
Remarks:
A label will normally be displayed in the center of a polygon. If only a small piece of the polygon is visible on the screen, we cannot see it's label by default. If we set this property to ture though, the label will be displayed in the center of that piece in screen.
CustomTextStyles¶
This property returns a collection of area styles allowing you to stack multiple area styles on top of each other.
public Collection<TextStyle> CustomTextStyles { get; }
Property Value¶
Collection<TextStyle>
This property returns a collection of area styles.
Remarks:
Using this collection, you can stack multiple area styles on top of each other. When we draw the features, we will draw them in order that they exist in the collection. You can use these stacks to create drop shadow effects, multiple colored outlines, etc.
RotationAngle¶
This property gets and sets the rotation angle of the item being positioned.
public double RotationAngle { get; set; }
Property Value¶
Double
This property gets the rotation angle of the item being positioned.
Remarks:
None
TextFormat¶
This property gets and sets the format that will be applied to the text.
public string TextFormat { get; set; }
Property Value¶
String
This property gets the format that will be applied to the text.
Remarks:
With this property, you can apply formats to the text that is retrieved from the feature.
NumericFormat¶
This property gets and sets the format that will be applied to the text which can be parsed to double type.
public string NumericFormat { get; set; }
Property Value¶
String
This property gets the format that will be applied to the text which can be parsed to double type..
Remarks:
With this property, you can apply formats to the text that is retrieved from the feature.
DateFormat¶
This property gets and sets the format that will be applied to the text which can be parsed to DateTime type.
public string DateFormat { get; set; }
Property Value¶
String
This property gets the format that will be applied to the text which can be parsed to DateTime type..
Remarks:
With this property, you can apply formats to the text that is retrieved from the feature.
TextBrush¶
This property gets and sets the SolidBrush that will be used to draw the text.
public GeoBrush TextBrush { get; set; }
Property Value¶
GeoBrush
This property gets the SolidBrush that will be used to draw the text.
Remarks:
You can use this property to draw a solid color; however, if you need to use other brushes, you can access them through the Advanced property of this class.
Font¶
This property gets and sets the font that will be used to draw the text.
public GeoFont Font { get; set; }
Property Value¶
GeoFont
This property gets the font that will be used to draw the text.
Remarks:
None
HaloPen¶
This property gets and sets the halo pen you may use to draw a halo around the text.
public GeoPen HaloPen { get; set; }
Property Value¶
This property gets the halo pen you may use to draw a halo around the
text.
Remarks:
The halo pen allows you to draw a halo effect around the text, making it stand out more on a busy background.
TextColumnName¶
This property gets and sets the column name in the data that you want to get the text from.
public string TextColumnName { get; set; }
Property Value¶
This property gets the column name in the data that you want to get the text from.
Remarks:
This property is used when retrieving text from a feature. You will want to specify the name of the column that contains the text you want to draw.
Mask¶
This property gets and sets the AreaStyle used to draw a mask behind the text.
public AreaStyle Mask { get; set; }
Property Value¶
AreaStyle
This property gets the AreaStyle used to draw a mask behind the text.
Remarks:
A mask is a plate behind the text that is rectangular and slightly larger than the width and height of the text. It allows the label to stand out well on a busy background. You can also try the HaloPen property instead of the mask, if the mask effect is too pronounced.
MaskMargin¶
This property gets and sets the margin around the text that will be used for the mask.
public DrawingMargin MaskMargin { get; set; }
Property Value¶
DrawingMargin
This property gets the margin around the text that will be used for the mask.
Remarks:
This determines how much larger the mask is than the text, in pixels.
ForceHorizontalLabelForLine¶
This property gets and sets whether we should force horizontal labeling for lines.
public bool ForceHorizontalLabelForLine { get; set; }
Property Value¶
Boolean
This property gets whether we should force horizontal labeling for lines.
Remarks:
Normally, lines are labeled in the direction of the line. There may be some cases, however, when you want to have the line labeled horizontally regardless of the line's direction. In such a case, you can set this property to force the lines to be labeled horizontally.
SplineType¶
Gets or sets the SplineType for labeling.
public SplineType SplineType { get; set; }
Property Value¶
DrawingLevel¶
Gets or sets the DrawingLevel for this style.
public DrawingLevel DrawingLevel { get; set; }
Property Value¶
LabelPositions¶
Gets a value represents a keyValuePair which is a feature id and label position of the feature
public Dictionary<string, WorldLabelingCandidate> LabelPositions { get; }
Property Value¶
Dictionary<String, WorldLabelingCandidate>
Alignment¶
Controls the horizontal alignment of multi-line text content. This property has no effect on single-line text.
public DrawingTextAlignment Alignment { get; set; }
Property Value¶
LetterCase¶
public DrawingTextLetterCase LetterCase { get; set; }
Property Value¶
MaxCharAngleDelta¶
public double MaxCharAngleDelta { get; set; }
Property Value¶
MinDistance¶
public double MinDistance { get; set; }
Property Value¶
Spacing¶
public double Spacing { get; set; }
Property Value¶
WrapWidth¶
public double WrapWidth { get; set; }
Property Value¶
BasePoint¶
public PointStyle BasePoint { get; set; }
Property Value¶
PolygonLabelingLocationMode¶
This property gets and sets the mode that determines how to locate polygon's labeling
public PolygonLabelingLocationMode PolygonLabelingLocationMode { get; set; }
Property Value¶
This property gets the mode that determines how to locate polygon's labeling
Remarks:
There are two ways to handle polygon's labeling location. The first is to use polygon's centroid as the labeling location, the second way is to use polygon's boungdingbox center as the labeling location.
MaxNudgingInPixel¶
public int MaxNudgingInPixel { get; set; }
Property Value¶
NudgingIntervalInPixel¶
public float NudgingIntervalInPixel { get; set; }
Property Value¶
BestPlacementSymbolWidth¶
public float BestPlacementSymbolWidth { get; set; }
Property Value¶
BestPlacementSymbolHeight¶
public float BestPlacementSymbolHeight { get; set; }
Property Value¶
AbbreviationDictionary¶
public Dictionary<string, string> AbbreviationDictionary { get; set; }
Property Value¶
LeaderLineStyle¶
public LineStyle LeaderLineStyle { get; set; }
Property Value¶
LeaderLineRule¶
public LabelLeaderLinesRule LeaderLineRule { get; set; }
Property Value¶
LeaderLineMinimumLengthInPixels¶
public float LeaderLineMinimumLengthInPixels { get; set; }
Property Value¶
GridSize¶
This property gets and sets the grid size used for deterministic labeling.
public int GridSize { get; set; }
Property Value¶
Int32
This property gets the grid sized used for deterministic labeling.
Remarks:
The grid size determines how many labels will be considered as candidates for drawing. The smaller the grid size, the higher the density of candidates. Making the grid size too small may have a performance impact.
DuplicateRule¶
This property gets and sets the rule that determines how duplicate labels are handled.
public LabelDuplicateRule DuplicateRule { get; set; }
Property Value¶
This property gets the rule that determines how duplicate labels are
handled.
Remarks:
There are three ways to handle duplicate label names. The first is to suppress all duplicates, which means if there are two street segments with the same name then only one will be drawn. The second way is to suppress duplicate labels only if they are in one quarter of the screen. In this way, the screen will be divided into four quadrants, and if the two duplicate labels are in different quadrants, then they will both draw. The last way is to draw all duplicates.
OverlappingRule¶
This property gets and sets the rule that determines how overlapping labels are handled.
public LabelOverlappingRule OverlappingRule { get; set; }
Property Value¶
LabelOverlappingRule
This property gets the rule that determines overlapping labels are handled.
Remarks:
This defines the rules for label overlapping. Currently, either we allow overlapping or we do not. In the future, we may extend this to allow some percentage of partial overlapping.
AllowLabelNudging¶
public bool AllowLabelNudging { get; set; }
Property Value¶
AllowLineCarriage¶
This property gets and sets whether the labeler will allow carriage returns to be inserted.
public bool AllowLineCarriage { get; set; }
Property Value¶
This property gets whether the labeler will allow carriage returns to be
inserted.
Remarks:
This property enables the labeler to split long labels into multiple lines if need be. For instance, if you have a lake whose name is "Southern Homestead Lake," then the labeler may try and break the name onto multiple lines in order to better label the feature.
SuppressPartialLabels¶
This property gets and sets whether a partial label in the current extent will be drawn or not.
public bool SuppressPartialLabels { get; set; }
Property Value¶
Remarks:
This property provides a solution to the "cut off" label issue in Map Suite Web Edition and Desktop Edition, which occurs when multiple tiles exist. When you set this property to true, any labels outside of the current extent will not be drawn.
ForceLineCarriage¶
This property gets and sets whether the labeler will force carriage returns to be inserted.
public bool ForceLineCarriage { get; set; }
Property Value¶
This property gets whether the labeler will force carriage returns to be
inserted.
Remarks:
This property forces the labeler to split long labels into multiple lines. For instance, if you have a lake whose name is "Southern Homestead Lake," then the labeler will break the name onto multiple lines in order to better label the feature.
FittingPolygon¶
This property gets and sets whether the labeler will try to fit the label as best as it can within the boundary of a polygon.
public bool FittingPolygon { get; set; }
Property Value¶
This property gets whether the labeler will try to fit the label as best as
it can within the boundary of a polygon.
Remarks:
None
LabelAllPolygonParts¶
This property gets and sets whether the labeler will label every part of a multi-part polygon.
public bool LabelAllPolygonParts { get; set; }
Property Value¶
This property gets whether the labeler will label every part of a multi-part
polygon.
Remarks:
In some cases, you may want to label all of the parts of a multi-part polygon, while in other cases you may not. For example, you may have a series of lakes where you do want to label each polygon. In another case, you may have a country with many small islands and in this case you only want to label the largest polygon.
LabelAllLineParts¶
This property gets and sets whether the labeler will label every part of a multi-part line.
public bool LabelAllLineParts { get; set; }
Property Value¶
This property gets whether the labeler will label every part of a multi-part
line.
Remarks:
In some cases, you may want to label all of the parts of a multi-part line, while in other cases you may not.
FittingPolygonFactor¶
This property gets and sets the factor to which it will keep the label inside of the polygon.
public double FittingPolygonFactor { get; set; }
Property Value¶
This property gets the factor to which it will keep the label inside of the
polygon.
Remarks:
None
TextLineSegmentRatio¶
This property gets and sets the ratio required for the label length to match the line length.
public double TextLineSegmentRatio { get; set; }
Property Value¶
This property gets the ratio required for the label length to match the line
length.
Remarks:
This allows you to suppress labels where the label length would greatly exceed the line length. For example, if you set the ratio to 1, then the label will be suppressed if it is longer than the line. If the ratio is lower, then the label would need to be shorter than the line. If higher, then the label is allowed to run past the length of the line. This allows you to control the look of things like road labeling.
TextPlacement¶
This property gets and sets the location of the label for point features relative to the point.
public TextPlacement TextPlacement { get; set; }
Property Value¶
This property gets the location of the label for point features relative to the
point.
Remarks:
This property allows you to choose where the labels are created relative to the point. For example, you can set the property to RightCenter, which would ensure that all labels are placed to the right of and vertically centered with the point. Different kinds of point layers can be positioned differently. If the point layer is dense and position is not a main concern, then you can try the BestPlacement property. That property overrides this property and tries to fit the label in the best location so that the minimum number of labels are suppressed due to overlapping issues.
MaskType¶
public MaskType MaskType { get; set; }
Property Value¶
TextContent¶
This property gives you the option to customize the labeling by using one or more columns. For example supposing I have 2 columns "ColumnA" and "ColumnB" with the values of "ValueA" and "ValueB", by setting this property to "{ColumnA} - {ColumnB}", it will draw "ValueA - ValueB" for the corresponding feature. Do remember to add the columns you want to draw (ColumnA and ColumnB in the case above) to RequiredColumnNames collection;
public string TextContent { get; set; }
Property Value¶
MaxAdjacentCharDeltaAngle¶
public double MaxAdjacentCharDeltaAngle { get; set; }
Property Value¶
Name¶
This property gets and set the name of the style.
public string Name { get; set; }
Property Value¶
String
This property gets the name of the style.
Remarks:
This name is not used by the system; it is only for the developer. However, it can be used if you generate your own legend.
IsActive¶
This property gets and sets the active status of the style.
public bool IsActive { get; set; }
Property Value¶
Boolean
This property gets the active status of the style.
Remarks:
If the style is not active then it will not draw.
RequiredColumnNames¶
This property gets the collection of fields that are required for the style.
public Collection<string> RequiredColumnNames { get; }
Property Value¶
This property gets the collection of fields that are required for the
style.
Remarks:
This property gets the collection of fields that are required for the style. These are in addition to any other columns you specify in styles that inherit from this one. For example, if you have use a ValueStyle and it requires a column name for the value comparison, then that column does not need to be in this collection. You only use the RequiredColumnNames for columns you need beyond those required by specific inherited styles.
Filters¶
public Collection<string> Filters { get; }
Property Value¶
Constructors¶
TextStyle()¶
This is a constructor for the class.
public TextStyle()
Remarks:
If you use this constructor, you should set the required properties manually.
TextStyle(String, GeoFont, GeoBrush)¶
This is a constructor for the class.
public TextStyle(string textColumnName, GeoFont textFont, GeoBrush textBrush)
Parameters¶
textColumnName
String
This parameter is the name of the column that contains the text you want to draw.
textFont
GeoFont
This parameter is the font used to draw the text.
textBrush
GeoBrush
This parameter is the TextBrush used to draw the text.
Remarks:
This constructor allows you to pass in the minimum required fields for labeling. You may want to explore the other properties to control how your labels look.
Methods¶
Parse(String)¶
public static TextStyle Parse(string styleJson)
Parameters¶
styleJson
String
Returns¶
Parse(JObject)¶
internal static TextStyle Parse(JObject jObject)
Parameters¶
jObject
JObject
Returns¶
CreateSimpleTextStyle(String, String, Single, DrawingFontStyles, GeoColor)¶
Get simple TextStyle.
public static TextStyle CreateSimpleTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
Returns¶
TextStyle
The desired TextStyle.
CreateSimpleTextStyle(String, String, Single, DrawingFontStyles, GeoColor, Single, Single)¶
Get simple TextStyle.
public static TextStyle CreateSimpleTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, float xOffset, float yOffset)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
xOffset
Single
The float value stands for the xOffset of the font on the map in pixel
yOffset
Single
The float value stands for the yOffset of the font on the map in pixel
Returns¶
TextStyle
The desired TextStyle.
CreateSimpleTextStyle(String, String, Single, DrawingFontStyles, GeoColor, GeoColor, Single)¶
Get simple TextStyle.
public static TextStyle CreateSimpleTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, GeoColor haloPenColor, float haloPenWidth)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
haloPenColor
GeoColor
The GeoColor used to set the halopen color.
haloPenWidth
Single
The float value to set the halopen width value.
Returns¶
TextStyle
The desired TextStyle.
CreateSimpleTextStyle(String, String, Single, DrawingFontStyles, GeoColor, GeoColor, Single, Single, Single)¶
Get simple TextStyle.
public static TextStyle CreateSimpleTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, GeoColor haloPenColor, float haloPenWidth, float xOffset, float yOffset)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
haloPenColor
GeoColor
The GeoColor used to set the halopen color.
haloPenWidth
Single
The float value to set the halopen width value.
xOffset
Single
The float value stands for the xOffset of the font on the map in pixel
yOffset
Single
The float value stands for the yOffset of the font on the map in pixel
Returns¶
TextStyle
The desired TextStyle.
CreateMaskTextStyle(String, String, Single, DrawingFontStyles, GeoColor, GeoColor)¶
Get simple TextStyle.
public static TextStyle CreateMaskTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, GeoColor maskFillColor)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
maskFillColor
GeoColor
The GeoColor used to set the mask fill color.
Returns¶
TextStyle
The desired TextStyle.
CreateMaskTextStyle(String, String, Single, DrawingFontStyles, GeoColor, GeoColor, Single, Single)¶
Get simple TextStyle.
public static TextStyle CreateMaskTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, GeoColor maskFillColor, float xOffset, float yOffset)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
maskFillColor
GeoColor
The GeoColor used to set the mask fill color.
xOffset
Single
The float value stands for the xOffset of the font on the map in pixel
yOffset
Single
The float value stands for the yOffset of the font on the map in pixel
Returns¶
TextStyle
The desired TextStyle.
CreateMaskTextStyle(String, GeoFont, GeoBrush, AreaStyle, Single, Single)¶
Get simple TextStyle.
public static TextStyle CreateMaskTextStyle(string textColumnName, GeoFont textFont, GeoBrush textBrush, AreaStyle areaStyle, float xOffset, float yOffset)
Parameters¶
textColumnName
String
The string stands for the column name.
textFont
GeoFont
The GeoFont used to set the font of the text.
textBrush
GeoBrush
The GeoSolidBrush used to set the brush of the text.
areaStyle
AreaStyle
The areaStyle used as mask of of the TextStyle.
xOffset
Single
The float value stands for the xOffset of the font on the map in pixel
yOffset
Single
The float value stands for the yOffset of the font on the map in pixel
Returns¶
TextStyle
The desired TextStyle.
CreateMaskTextStyle(String, String, Single, DrawingFontStyles, GeoColor, GeoColor, Single)¶
Get simple TextStyle.
public static TextStyle CreateMaskTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, GeoColor maskPenColor, float maskPenSize)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
maskPenColor
GeoColor
The GeoColor used to set the mask pen color.
maskPenSize
Single
The float value used to set the mask pen size.
Returns¶
TextStyle
The desired TextStyle.
CreateMaskTextStyle(String, String, Single, DrawingFontStyles, GeoColor, GeoColor, Single, Single, Single)¶
Get simple TextStyle.
public static TextStyle CreateMaskTextStyle(string textColumnName, string fontFamilyName, float fontSize, DrawingFontStyles drawingFontStyle, GeoColor fontColor, GeoColor maskPenColor, float maskPenSize, float xOffset, float yOffset)
Parameters¶
textColumnName
String
The string stands for the column name.
fontFamilyName
String
The string stands for the font family name. For example : "Arial".
fontSize
Single
The float number stands for the font size.
drawingFontStyle
DrawingFontStyles
The DrawingFontStyles used to set the style of the font.
fontColor
GeoColor
The GeoColor used to set the font color.
maskPenColor
GeoColor
The GeoColor used to set the mask pen color.
maskPenSize
Single
The float value used to set the mask pen size.
xOffset
Single
The float value stands for the xOffset of the font on the map in pixel
yOffset
Single
The float value stands for the yOffset of the font on the map in pixel
Returns¶
TextStyle
The desired TextStyle.
Events¶
Formatting¶
public event EventHandler<FormattingPositionStyleEventArgs> Formatting;
Formatted¶
public event EventHandler<FormattedPositionStyleEventArgs> Formatted;